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		<title>WoWInterface - Latest  AddOns</title>
		<link>http://www.wowinterface.com</link>
		<description>World of Warcraft Interfaces, Skins, Addons, Mods community.</description>
		<language>en</language>
		<generator>WoWInterface</generator>
		<ttl>30</ttl>
		<copyright>Copyright 2006, WoWInterface</copyright>
		<image>
			<url>http://s.wowinterface.com/images/style_mmoi_wowi2/misc/rss.jpg</url>
			<title>WoWInterface</title>
			<link>http://www.wowinterface.com</link>
		</image>
		<webMaster>no-reply@WoWInterface</webMaster>
				<item>
			<title><![CDATA[Broker_Pettender (0.2b)]]></title>
			<link>http://www.wowinterface.com/downloads/info16229-0.2b.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
0.2b&lt;br /&gt;
block left-click function modified, since the spell logging was confusing.&lt;br /&gt;
&lt;br /&gt;
0.1b &lt;br /&gt;
not seriously tested, show me the bugs!&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
Combat pet auto-cast spell managing/monitor for LDB.&lt;br /&gt;
&lt;br /&gt;
Set up the spell auto-cast configurations/profiles for your combat pet and switch from one to another in a single click! (okay, 2 clicks in fact :p)&lt;br /&gt;
&lt;br /&gt;
Pettender validate profiles when &quot;pet talent changes&quot;, &quot;pet appear/disappear&quot;, &quot;enter combat&quot;, &quot;player dead&quot;, and &quot;spell book closed&quot;.&lt;br /&gt;
The first matched profile is displayed on the pettender block.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
usage :&lt;br /&gt;
Requires a LDB display, and a combat pet which has a spell book.&lt;br /&gt;
Firstly, you will need to summon your combat pets and log their spells.&lt;br /&gt;
Then manage auto-cast profiles in config panel. (remember to enable the profile!)&lt;br /&gt;
Left-click the pettender block to trigger pet spell logging.&lt;br /&gt;
Right-click the pettender block to access the profile menu.&lt;br /&gt;
&lt;br /&gt;
note :&lt;br /&gt;
Only logged spells can be profiled.&lt;br /&gt;
Profile menu is NOT usable in combat.&lt;br /&gt;
Command &quot;/pt&quot; to bring up the config panel in interface options.&lt;br /&gt;
The &quot;spell auto logging&quot; function enables spell logging after pet appeared and talent modified.&lt;br /&gt;
The &quot;Clear Spell List&quot; button clears all logged spells and profile settings, press with caution.&lt;br /&gt;
&lt;br /&gt;</description>
			<author>boloKing</author>
			<category domain="http://www.wowinterface.com">Data Broker</category>
			<guid>http://www.wowinterface.com/downloads/info16229-0.2b.html</guid>
			<pubDate>Mon, 22 Mar 2010 05:54:41 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[AhmUI (1.2.0)]]></title>
			<link>http://www.wowinterface.com/downloads/info16193-1.2.0.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
1.2.0&lt;br /&gt;
&lt;br /&gt;
AhmUI&lt;br /&gt;
 - Colors can now be changed. Code is a mess right now, but it works. Consider it beta functionality.&lt;br /&gt;
If you need to reset the colors to their defaults, use the following commands to clear your settings and reload the UI:&lt;br /&gt;
/run AhmUIOptions = nil&lt;br /&gt;
/console reloadui&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1.1.1&lt;br /&gt;
&lt;br /&gt;
AhmCharacterFrame&lt;br /&gt;
 - Repositioned the Gear Manager button and popup windows for the people that use them (Thanks Baine)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1.1.0&lt;br /&gt;
&lt;br /&gt;
AhmUI&lt;br /&gt;
 - Updated TOC to 30300&lt;br /&gt;
 - Some initial code for choosing a custom color scheme, no configuration screen yet&lt;br /&gt;
 - Some initial code for gradients so I can do neat things like fading green to yellow and yellow to red and make colors lighter to boot if need be&lt;br /&gt;
&lt;br /&gt;
AhmCharacterFrame&lt;br /&gt;
 - Updated TOC to 30300&lt;br /&gt;
 - Rearranged the PaperDollFrame so that the stats have more room and can use a larger font&lt;br /&gt;
 - Added a durability display to the equipment slots&lt;br /&gt;
 - Added an item level display to the equipment slots&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
I don't know how long this will last or how far I'll get, but I've started a new project to customize my UI while using as much of the default stuff as I can... new look, new feel, new features. I'm trying to streamline things -- less graphics, more information. Since it's made by me, for me, you'll notice some quirks.. like the absence of close buttons. I never use them since I have hotkeys to toggle panels and there's always the trusty escape key, so I didn't feel like having them on my UI.&lt;br /&gt;
&lt;br /&gt;
I didn't plan to release this, but a friend asked if he could check it out so I stripped it apart and modularized it. I don't like packing multiple folders into a single addon archive but it was the easiest way to allow people to use some of the modules and not all of them. Of course, there's only one module at the moment, so that's hardly relevant.&lt;br /&gt;
&lt;br /&gt;
Anyhow, without further ado...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
AhmUI&lt;br /&gt;
&lt;br /&gt;
Description&lt;br /&gt;
Core addon, necessary for the modules, but it seemed like a good place to list features that you can expect in every module.&lt;br /&gt;
&lt;br /&gt;
Features&lt;br /&gt;
&lt;br /&gt;
 Models can haz zoom n pan nao? - They sure can, kitteh! Use the scroll wheel on your mouse and your models will zoom in and out like the good kids they are! Right-click them to enter pan mode, where moving your mouse will also move the model. Right-click again to exit. Rotating your models is easier than ever by left-clicking to enter rotate mode! And, with a click of your third mouse button, the model will reset to its default position. Now isn't that cool, Mr. Snuggle Buttkins? (I know, it'd be even cooler if you could drag your mouse instead, but that was buggy -- OnDragStop required a click. Weird huh?)&lt;br /&gt;
 Scroll bars need arrows? - Well, no, Timmy, they sure don't! In fact, they don't even need bars! Just a marker and a scroll wheel work great.&lt;br /&gt;
 Close? Cancel? Escape? I'm so confused! - Me too! Some panels have X's in the topright to close them. Some also have actual Clo...</description>
			<author>RaeVanMorlock</author>
			<category domain="http://www.wowinterface.com">Graphic UI Mods</category>
			<guid>http://www.wowinterface.com/downloads/info16193-1.2.0.html</guid>
			<pubDate>Mon, 22 Mar 2010 04:24:43 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Tankadin2 (r120)]]></title>
			<link>http://www.wowinterface.com/downloads/info10754-r120.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
Change Log For Tankadin2:&lt;br /&gt;
---------------------------------------&lt;br /&gt;
r120&lt;br /&gt;
---------------------------------------&lt;br /&gt;
Fixed DR calc Talent Check&lt;br /&gt;
Updated Broadcast System to accept comma delimited values:&lt;br /&gt;
RAID, PARTY, 1, YELL&lt;br /&gt;
is now accepted into the channel edit box and will broadcast to those channels.&lt;br /&gt;
Bunch of other stuff that I fixed other the past month and lost my change log =(&lt;br /&gt;
&lt;br /&gt;
---------------------------------------&lt;br /&gt;
r110&lt;br /&gt;
---------------------------------------&lt;br /&gt;
Updated Spell Library.&lt;br /&gt;
Fixed TankadinUnitHasBuffAdv();&lt;br /&gt;
&lt;br /&gt;
---------------------------------------&lt;br /&gt;
r109b&lt;br /&gt;
---------------------------------------&lt;br /&gt;
Added ability to output your stats to the Tankadin2 Broadcast Channel. Added from Tankadin, button is located under the Announce Data Options.&lt;br /&gt;
&lt;br /&gt;
---------------------------------------&lt;br /&gt;
r109&lt;br /&gt;
---------------------------------------&lt;br /&gt;
Added detection for the Divine Plea Glyph and added it's Damage Reduction to the EH Calculations.&lt;br /&gt;
Sped up the TankadinInfo function by only calling the GetTalent and Glyph functions only when talents change or you enter combat to be recalled later. This should also reduce the processing a bit.&lt;br /&gt;
&lt;br /&gt;
---------------------------------------&lt;br /&gt;
r108&lt;br /&gt;
---------------------------------------&lt;br /&gt;
Fixed a small rounding issue with DR on Miss&lt;br /&gt;
Added the ability to offset the y-axis on Minimized mode&lt;br /&gt;
&lt;br /&gt;
Localization Additions:&lt;br /&gt;
TANKADIN_OPTIONS_MINIYOFFLABEL&lt;br /&gt;
&lt;br /&gt;
---------------------------------------&lt;br /&gt;
r107c&lt;br /&gt;
---------------------------------------&lt;br /&gt;
Fixed a small rounding error in the Miss calculation with the DR values.&lt;br /&gt;
&lt;br /&gt;
---------------------------------------&lt;br /&gt;
r107b&lt;br /&gt;
---------------------------------------&lt;br /&gt;
Added Diminishing Returns to Miss&lt;br /&gt;
Fixed Tankadin Buff Detection in its own library&lt;br /&gt;
Updated TankadinBroadcast for Class Plug-ins&lt;br /&gt;
&lt;br /&gt;
---------------------------------------&lt;br /&gt;
r107&lt;br /&gt;
---------------------------------------&lt;br /&gt;
Added Ninja Frame for Tankadin OnUpdate Calls. You can hook into the OnUpdate function.&lt;br /&gt;
Added slash commands bac...&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
Tankadin has been rewritten for WotlK!&lt;br /&gt;
&lt;br /&gt;
Offical Addon of the MainTankadin Community.&lt;br /&gt;
&lt;br /&gt;
The stand-alone core has a configurable attack table that shows your stats versus a mob of your level +/-3. Originally designed to handle the math to help tanks push crushing blows off the table, Tankadin2 seeks to help all tanks in their endeavors. Compared to the original, Tankadin2 now monitors all ranks of spells for Righteous Defense, Avenger's Shield, and now Hand of Reckoning. Announcements for Divine Protection are also included under the announce tab. &lt;br /&gt;
You can also right-click the frame or check minimized mode under the general options to just have a small bar, that when moused over, will display it's contents instead of a big list of data.&lt;br /&gt;
&lt;br /&gt;
I try to make everything as customizable as I can, so if you would like to see something, please leave a message in the feedback thread or an e-mail to the address listed below.&lt;br /&gt;
&lt;br /&gt;
Thanks for looking.&lt;br /&gt;
&lt;br /&gt;
~Chloe&lt;br /&gt;
&lt;br /&gt;
Please leave bug reports here and/or at bugs@tankadinaddon.com&lt;br /&gt;
Leave feedback here or here.&lt;br /&gt;
If you want to help localize Tankadin2, see the localization.lua file for more information or Chloe@Tankadinaddon.com&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also &lt;br /&gt;
http://www.pledgie.com/campaigns/2737.png?skin_name=chrome&lt;br /&gt;
Any monies collected will be used for Tankadin's home website and the MainTankadin board.&lt;br /&gt;
&lt;br /&gt;
List of Official Optional Files:&lt;br /&gt;
Ardent Defender Tracker&lt;br /&gt;
Righteous Fury / Seal Reminder&lt;br /&gt;
Character Sheet&lt;br /&gt;
Hands&lt;br /&gt;
&lt;br /&gt;
Unofficial Plug-ins:&lt;br /&gt;
Tankadin2 Aura&lt;br /&gt;
Tankadin2 DBM</description>
			<author>_Chloe</author>
			<category domain="http://www.wowinterface.com">Paladin</category>
			<guid>http://www.wowinterface.com/downloads/info10754-r120.html</guid>
			<pubDate>Mon, 22 Mar 2010 04:13:28 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Raid icons (2)]]></title>
			<link>http://www.wowinterface.com/downloads/info16243-2.html</link>
			<description>Someone requested the icons I made for my unit frames. oUF_Hank already contains this texture!&lt;br /&gt;
&lt;br /&gt;
*updated* Now works with overhead icons&lt;br /&gt;
&lt;br /&gt;
For addon developers&lt;br /&gt;
&lt;br /&gt;
Photoshop document + ready to use WoW texture (64x64px, 4 columns, 2 rows).&lt;br /&gt;
&lt;br /&gt;
Feel free to use them in your projects. Giving credits would be nice though.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For end users&lt;br /&gt;
&lt;br /&gt;
You can replace the normal ingame icons with this icon pack by following these simple steps:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Extract patch-X.MPQ to the following folder:&lt;br /&gt;
...\World of Warcraft\Data\&lt;br /&gt;
Rename the file by incrementing X corresponding to your existing patch.MPQ files&lt;br /&gt;
So if this folder already contains...&lt;br /&gt;
patch.MPQ&lt;br /&gt;
patch-2.MPQ&lt;br /&gt;
patch-3.MPQ&lt;br /&gt;
... then rename the file to patch-4.MPQ&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This will overwrite the standard icons in UI elements like unit frames or raid icon context menu as well as above players in the 3d environment.</description>
			<author>hankthetank</author>
			<category domain="http://www.wowinterface.com">Plug-Ins &amp; Patches</category>
			<guid>http://www.wowinterface.com/downloads/info16243-2.html</guid>
			<pubDate>Mon, 22 Mar 2010 03:58:03 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Tidy Plates: Grey/PVP (1)]]></title>
			<link>http://www.wowinterface.com/downloads/info16248-1.html</link>
			<description>Here's the (eagerly?) awaited Grey PVP theme for Tidy Plates.  Right now, it shows the class icon, adds some health and spell text, and hides the aggro glow.&lt;br /&gt;
&lt;br /&gt;
Here's what I'd like to add, or others have suggested:&lt;br /&gt;
&lt;br /&gt;
Adjustable size&lt;br /&gt;
TargetOf Widget&lt;br /&gt;
Cast Warning Widget&lt;br /&gt;
Arena Cast/Mana Bars&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please note: I'm not an avid PvP'r.  If you're interested in PvP, and enjoy this theme, perhaps you'd like to contribute some time in developing it further.</description>
			<author>danltiger</author>
			<category domain="http://www.wowinterface.com">Plug-Ins &amp; Patches</category>
			<guid>http://www.wowinterface.com/downloads/info16248-1.html</guid>
			<pubDate>Mon, 22 Mar 2010 03:08:01 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Tidy Plates Beta (5.10) (5.10.3)]]></title>
			<link>http://www.wowinterface.com/downloads/info15610-5.10.3.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
5.10.3&lt;br /&gt;
+ Line widget will color names&lt;br /&gt;
+ Fixed &quot;Hide Neutrals&quot;&lt;br /&gt;
+ Went to ArialNarrow for the default font&lt;br /&gt;
+ Grey\DPS &lt;br /&gt;
	+ Added Hide Neutrals, Ignore Elites&lt;br /&gt;
+ Added SetPoint to extended (just in case)&lt;br /&gt;
+ Changed health bar color gathering to assist duels&lt;br /&gt;
&lt;br /&gt;
- Removed from loading procedure:&lt;br /&gt;
	- SetCVar(&quot;CameraDistanceMaxFactor&quot;, 6)&lt;br /&gt;
	- SetCVar(&quot;threatWarning&quot;, 3)&lt;br /&gt;
	- SetCVar(&quot;ShowClassColorInNameplate&quot;, 1)&lt;br /&gt;
	- SetCVar(&quot;showVKeyCastbar&quot;, 1)&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
5.10.2&lt;br /&gt;
General&lt;br /&gt;
+ Removed Cvar setting, &quot;CameraDistanceMaxFactor&quot;  (fixes camera zoom issues)&lt;br /&gt;
+ Re-enabled Cursor Update Event&lt;br /&gt;
	&lt;br /&gt;
Grey Theme&lt;br /&gt;
+ Scale: ignore non-elites (Added to Grey\Tank; Planned for Grey\DPS)&lt;br /&gt;
+ Alpha: hide non-elites (Added to Grey\Tank; Planned for Grey\DPS)&lt;br /&gt;
+ Spinner Widget &lt;br /&gt;
+ move widgets to .widget&lt;br /&gt;
+ Added a Selection/Target box to Grey (Added to Grey\Tank; Planned for Grey\DPS) (testing)&lt;br /&gt;
&lt;br /&gt;
5.10.1&lt;br /&gt;
------&lt;br /&gt;
Re-added Threat Wheel/ Spinner&lt;br /&gt;
&lt;br /&gt;
5.10&lt;br /&gt;
-------------------------------------------------------------------------&lt;br /&gt;
++ &quot;Avoid Overlap&quot; (Alias) in panel&lt;br /&gt;
++ &quot;Autoshow&quot; Option in panel&lt;br /&gt;
++ Independent Frame&lt;br /&gt;
	* scale pass-through	(Not fully implemented; using Virtual Plates AND a theme which changes scale will show oddities)&lt;br /&gt;
	* force alpha override	(The developer can tell Tidy Plates to force the alpha - avoiding Blizzard's default alpha - by returning 'true' as a second value for the return)&lt;br /&gt;
		- ex. theme.SetAlpha = function(unit) return 1, true end  -- Will maintain the opacity at 100%, regardless of target status&lt;br /&gt;
++ Set Default CVars after VARIABLES_LOADED&lt;br /&gt;
++ Dual Spec Support (Changes theme based on spec)&lt;br /&gt;
	- Added a second dropdown menu in panel&lt;br /&gt;
++ Troubleshooting Panel&lt;br /&gt;
	- Vkey/Bindings&lt;br /&gt;
	- reset/reload&lt;br /&gt;
++ Widgets&lt;br /&gt;
	+ created TidyPlatesWidgets. table&lt;br /&gt;
		+ Threat Wheel &lt;br /&gt;
		+ Class Icon Widget&lt;br /&gt;
		+ Combo Point Widget &lt;br /&gt;
		+ Threat Line &lt;br /&gt;
		+ MT Logic Widget  &lt;br /&gt;
	+ Syntax usage will follow&lt;br /&gt;
++ Scale pass-through	(Not Complete; Using Virtual Plates AND a theme which changes scale will...&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
If no problems are reported, Tidy Plates 5.10 will release on Saturday, March 13th to all official sources.&lt;br /&gt;
&lt;br /&gt;
Tidy Plates ... is a Nameplate API, designed to enhance Blizzard's default nameplates by enabling graphical and functional improvements.  The standard package comes with two starter Themes, but many other choices are available.&lt;br /&gt;
&lt;br /&gt;
NEW-ish! Threat Widget:&lt;br /&gt;
What is it? This new feature is simply simply a statusbar, drawn from the center-line of the nameplates, which represents your relative threat to that unit...&lt;br /&gt;
&lt;br /&gt;
What does the bar mean? When the bar extends right and becomes amber, you've got the attention/aggro of the unit; The length of that bar indicates your lead over the next highest threat-holder.  If the bar extendeds left, the color will change to cyan, indicating that the unit isn't attacking you.  The length of the bar will indicate how far your threat trails behind the top threat-holder.  Additionally, if you are NOT the highest threat-holder, the threat widget will tell you who is.  &lt;br /&gt;
&lt;br /&gt;
Does it work for every mob? Yes-ish; The widget monitors two sources of threat data: Target unitid, and Mouseover.  Your current target will update in real-time.  For non-targets, you'll need to mouse-over the unit.  When your cursor leaves the unit, the data collection is stopped (because the &quot;mouseover&quot; id changes).  After a few seconds of no new data, the widget will hide itself. To make the most of the feature, it's helpful to wave your cursor over the group of mobs during combat, allowing the threat data to be constantly updated.  &lt;br /&gt;
&lt;br /&gt;
Does it work on every theme?  It can, but the theme author must put the widget in their code.  Four lines of text are all that's needed.  Check out the LUA for...</description>
			<author>danltiger</author>
			<category domain="http://www.wowinterface.com">Beta-version AddOns</category>
			<guid>http://www.wowinterface.com/downloads/info15610-5.10.3.html</guid>
			<pubDate>Mon, 22 Mar 2010 03:01:00 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Faceroller Unholy DK (1.0)]]></title>
			<link>http://www.wowinterface.com/downloads/info16247-1.0.html</link>
			<description>There is another faceroller for Unholy DKs, but I felt how some of the stuff was handled was not 100% correct. This is based on a Priority System&lt;br /&gt;
&lt;br /&gt;
Bone Shield &gt; Frost Fever &gt; Blood Plague &gt; Blood Strike if no Desolation &gt; Scourge Strike &gt; Death Coil if about 80 Runic Power &gt; Blood Strike &gt; Death Coil&lt;br /&gt;
&lt;br /&gt;
Now obviously there is going to be some situations where your own judgment is going to be better, but this is a fairly good guide. I will be updating this for when new specs and such come around.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Of Course Donations always welcome :D&lt;br /&gt;
&lt;br /&gt;
https://www.paypal.com/cgi-bin/webscr?cmd=_donations&amp;business=T%2eChilderhose%40Gmail%2ecom&amp;lc=CA&amp;currency_code=USD&amp;bn=PP%2dDonationsBF%3abtn_donateCC_LG%2egif%3aNonHosted</description>
			<author>Nu7a</author>
			<category domain="http://www.wowinterface.com">Death Knight</category>
			<guid>http://www.wowinterface.com/downloads/info16247-1.0.html</guid>
			<pubDate>Mon, 22 Mar 2010 00:48:19 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[IgnoreNotes (0.2-30300)]]></title>
			<link>http://www.wowinterface.com/downloads/info16246-0.2-30300.html</link>
			<description>Ignore Notes&lt;br /&gt;
allows the user to add notes to the built-in (Blizzard) Ignore List.&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
With the advent of the Looking for Dungeon tool I found my normally empty ignore list filling up.&lt;br /&gt;
This tiny addon was the answer to my need to know the reason someone ended up there.&lt;br /&gt;
- Leavers (my pet peeve, the guy that leaves the group on zoning)&lt;br /&gt;
(Don't want to boost him on my tank, but would probably un-ignore to make some room.)&lt;br /&gt;
- The guy that offered me xx amount of gold to kick another party member for better chance at loot.&lt;br /&gt;
(he's never getting off the list)&lt;br /&gt;
&lt;br /&gt;
Usage:&lt;br /&gt;
1. Right-click an entry in the Ignore list and select Edit Note from the dropdown.&lt;br /&gt;
2. Mouse-over the entries to get a tooltip with the ignore note.&lt;br /&gt;
&lt;br /&gt;
Ignore notes are saved per character.</description>
			<author>Dridzt</author>
			<category domain="http://www.wowinterface.com">Group/Guild</category>
			<guid>http://www.wowinterface.com/downloads/info16246-0.2-30300.html</guid>
			<pubDate>Mon, 22 Mar 2010 00:28:35 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Need The Orb (2)]]></title>
			<link>http://www.wowinterface.com/downloads/info16181-2.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
2&lt;br /&gt;
&lt;br /&gt;
 Added a warning message when zoning into an instance, informing your groupmates that they should also roll need on Frozen Orbs.&lt;br /&gt;
 Added a warning message when rolling on the Frozen Orb, informing your groupmates that they should also roll need.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1&lt;br /&gt;
&lt;br /&gt;
 Initial Release.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
By Myrilandell of Lothar&lt;br /&gt;
&lt;br /&gt;
NeedTheOrb is an addon that will automatically roll NEED on the Frozen Orb that drops at the end of a heroic 5man instance. You don't even see the roll box pop up for the Frozen Orb.&lt;br /&gt;
&lt;br /&gt;
***&lt;br /&gt;
&lt;br /&gt;
I wrote this addon because for the last year of my WoW gaming time, I have been rolling Greed on Frozen Orbs. This works because everyone rolled Greed. Over the last few months, though, I've been in a lot of groups where everyone rolls Greed except one person, who rolls Need, but only AFTER everyone else rolls Greed. That is ninjaing. That is despicable.&lt;br /&gt;
&lt;br /&gt;
More recently, about half the players I group with roll Need (to combat any possible ninjas), and the other half rolls Greed, which sucks when I'm the one that rolled Greed despite seeing them roll Need. My previous attempt to combat this was to announce to everyone, &quot;Roll Need on the orb at the end of the run&quot;, which works except I still roll Greed (force of habit i guess). So I made this addon because I'm tired of losing Frozen Orbs to ninjas or to my own bad clicks.&lt;br /&gt;
&lt;br /&gt;
In 3.3.3, Blizzard is changing Frozen Orbs to be auto-looted to a random person in the group, which is awesome and how they should have been handled from the start of WotLK.</description>
			<author>Mortilus</author>
			<category domain="http://www.wowinterface.com">Miscellaneous</category>
			<guid>http://www.wowinterface.com/downloads/info16181-2.html</guid>
			<pubDate>Sun, 21 Mar 2010 23:56:57 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[oUF Freeb (2.6)]]></title>
			<link>http://www.wowinterface.com/downloads/info12112-2.6.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
http://github.com/freebaser/oUF_Freeb/commits/master&lt;br /&gt;
&lt;br /&gt;
v2.6&lt;br /&gt;
-- focus target&lt;br /&gt;
-- oUF_Totembar support&lt;br /&gt;
-- oUF_WeaponEnchant support&lt;br /&gt;
-- disable portrait option&lt;br /&gt;
-- scale option&lt;br /&gt;
&lt;br /&gt;
v2.5&lt;br /&gt;
-- class colored bar option&lt;br /&gt;
-- aura border option&lt;br /&gt;
-- add tag for raid info(dead, d/c, ghost)&lt;br /&gt;
&lt;br /&gt;
v2.4&lt;br /&gt;
-- fix boss frames&lt;br /&gt;
-- very basic group/raid frames(need to rename freebraid.lua file to work!)&lt;br /&gt;
&lt;br /&gt;
v2.3&lt;br /&gt;
-- healcomm support(disabled by default)&lt;br /&gt;
-- fix for boss frame debuffs&lt;br /&gt;
&lt;br /&gt;
v2.2&lt;br /&gt;
-- various fixes and tweaks&lt;br /&gt;
-- boss frames&lt;br /&gt;
&lt;br /&gt;
v2.1&lt;br /&gt;
-- add aura saturation&lt;br /&gt;
-- add aura timers&lt;br /&gt;
-- fix nil value&lt;br /&gt;
-- misc. tweaks&lt;br /&gt;
&lt;br /&gt;
v2.0&lt;br /&gt;
-- Complete rewrite&lt;br /&gt;
-- different look&lt;br /&gt;
&lt;br /&gt;
v 1.5&lt;br /&gt;
-- update for 3.2&lt;br /&gt;
-- fix cpoints&lt;br /&gt;
-- improved druid mana&lt;br /&gt;
-- changed auras a bit on the target frame&lt;br /&gt;
&lt;br /&gt;
Version 1.41&lt;br /&gt;
-- oUF_RuneBar support&lt;br /&gt;
-- minor fix to pet debuffs&lt;br /&gt;
&lt;br /&gt;
Version 1.4&lt;br /&gt;
-- druid mana support(credits to P3lim)&lt;br /&gt;
-- oUF_Swing support&lt;br /&gt;
-- Truncate names and castbar names&lt;br /&gt;
-- Removed Party and Raid Frames&lt;br /&gt;
-- Health bar fades red when less than 50%&lt;br /&gt;
-- Moved text postions&lt;br /&gt;
&lt;br /&gt;
Version 1.3&lt;br /&gt;
-- master loot icon&lt;br /&gt;
-- removed font outline&lt;br /&gt;
-- added font shadow&lt;br /&gt;
-- some buff tweaks&lt;br /&gt;
-- works with 1.3.3&lt;br /&gt;
&lt;br /&gt;
Version 1.2.2&lt;br /&gt;
-- update for oUF_Experience&lt;br /&gt;
&lt;br /&gt;
Version 1.2.1&lt;br /&gt;
-- Health Gradient fix&lt;br /&gt;
&lt;br /&gt;
Version 1.2&lt;br /&gt;
-- Castbar options in lua&lt;br /&gt;
-- Raid power option in lua&lt;br /&gt;
-- Buff size increased&lt;br /&gt;
-- disabled oUF_Smooth for the Power Bar(unstable results with rage)&lt;br /&gt;
&lt;br /&gt;
Version 1.1&lt;br /&gt;
-- Moved aura count position&lt;br /&gt;
-- Disallow vehicle swap(vehicle is now the pet frame)&lt;br /&gt;
-- BarFader support&lt;br /&gt;
-- Adjust Raid Icon size and position&lt;br /&gt;
-- Changed texture and colors a bit&lt;br /&gt;
-- localized font&lt;br /&gt;
-- Changed Unit Name to the new Tag system&lt;br /&gt;
-- Add level to target name&lt;br /&gt;
-- Add resting and pvp icon&lt;br /&gt;
-- Add ReadyCheck&lt;br /&gt;
-- Healthbar color gradient&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
Supported oUF Version: 1.3.x&lt;br /&gt;
&lt;br /&gt;
Base Code provided by oUF_Lily&lt;br /&gt;
&lt;br /&gt;
Credits to&lt;br /&gt;
P3lim and Caellian &lt;br /&gt;
-- for letting me use some of their code to modify the layout&lt;br /&gt;
     &lt;br /&gt;
Haste&lt;br /&gt;
-- for oUF and oUF_Lily&lt;br /&gt;
&lt;br /&gt;
Supported Units&lt;br /&gt;
-- player&lt;br /&gt;
-- target&lt;br /&gt;
-- targettarget&lt;br /&gt;
-- pet&lt;br /&gt;
-- focus&lt;br /&gt;
-- vehicle&lt;br /&gt;
-- boss frames&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Supported Plugins&lt;br /&gt;
-- oUF_Experience&lt;br /&gt;
-- oUF_Smooth&lt;br /&gt;
-- oUF_WeaponEnchant&lt;br /&gt;
-- oUF_TotemBar&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Make the frames movable! oUF_MovableFrames&lt;br /&gt;
&lt;br /&gt;</description>
			<author>Freebaser</author>
			<category domain="http://www.wowinterface.com">oUF: Layouts</category>
			<guid>http://www.wowinterface.com/downloads/info12112-2.6.html</guid>
			<pubDate>Sun, 21 Mar 2010 23:31:03 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[gMoney (1.0)]]></title>
			<link>http://www.wowinterface.com/downloads/info16245-1.0.html</link>
			<description>LibDataBroker feed for gold across all characters on a realm and session profit/loss. Color coded numeric display instead of coin icons.</description>
			<author>Gandoch</author>
			<category domain="http://www.wowinterface.com">Data Broker</category>
			<guid>http://www.wowinterface.com/downloads/info16245-1.0.html</guid>
			<pubDate>Sun, 21 Mar 2010 22:48:11 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[KNTinyBarMod (1.1)]]></title>
			<link>http://www.wowinterface.com/downloads/info16161-1.1.html</link>
			<description>Description&lt;br /&gt;
A lightweight minimalist barmod that has all my favorite features of heavier mods like Bartender/Bongos/Dominos, and none of the excess baggage.&lt;br /&gt;
&lt;br /&gt;
-Removes superfluous art.&lt;br /&gt;
-100% Opacity on mouseover, 10% otherwise.&lt;br /&gt;
-100% Opacity on opening Spellbook or Bags&lt;br /&gt;
-Auto-on/off Buttonlock on closing/opening Spellbook or Bags.&lt;br /&gt;
-Does not interfere with encounters that use special actions, or vehicles.&lt;br /&gt;
-Vertical bar to the far right always remains at full opacity for things I prefer to click.&lt;br /&gt;
-Standalone&lt;br /&gt;
-No configuration&lt;br /&gt;
-Tiny memory footprint (120kb, versus ~1.2MB for Bartender)&lt;br /&gt;
-Keys are bound through the standard Blizzard Keybinds menu.&lt;br /&gt;
-&quot;Tooltip&quot; style background behind action bars.&lt;br /&gt;
&lt;br /&gt;
*Does not allow movement of bars&lt;br /&gt;
&lt;br /&gt;
1.1&lt;br /&gt;
-Fixed and error in .toc file rendering mod unuseable. (thanks Baine)&lt;br /&gt;
-Added &quot;Tooltip&quot; style background behind action bars.&lt;br /&gt;
-Button numbering given a cleaner looking font.&lt;br /&gt;
&lt;br /&gt;
In the works&lt;br /&gt;
-Making background frames interactive with mouseover, stancebars, and petbars.&lt;br /&gt;
-Making bars visible upon opening of Macro frame and Character info frame.&lt;br /&gt;
-Shrinking XP and Rep bars so they fit neatly within the main background frame</description>
			<author>Aitch</author>
			<category domain="http://www.wowinterface.com">Action Bar Mods</category>
			<guid>http://www.wowinterface.com/downloads/info16161-1.1.html</guid>
			<pubDate>Sun, 21 Mar 2010 22:17:01 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Faceroller - Enhancer Shaman (v2)]]></title>
			<link>http://www.wowinterface.com/downloads/info16225-v2.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
v2:&lt;br /&gt;
- Added a second priority list.&lt;br /&gt;
- Added GUI options&lt;br /&gt;
- Shamanistic Rage high/low/off&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
v1b:&lt;br /&gt;
- Fixed indicator position&lt;br /&gt;
- a small typo fix&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
Enhancer Shaman module for Faceroller.&lt;br /&gt;
Faceroller is required to use this. &lt;br /&gt;
&lt;br /&gt;
V2 Release!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Install:&lt;br /&gt;
&lt;br /&gt;
1. unpack fEnhancer_modul_v1&lt;br /&gt;
2. Go to: WoW_dir\Interface\AddOns\Faceroller\modules\experimental&lt;br /&gt;
3. Replace the old &quot;shaman_ele.lua&quot; with the new unpacked version&lt;br /&gt;
4. Choose the module &quot;enhance me!&quot; &lt;br /&gt;
&lt;br /&gt;
The rotation is based on some SimCaft results. &lt;br /&gt;
&lt;br /&gt;
At this time it's impossible to add Magma Totem to the Priority List. I suggest NeedToKnow for Totem tracking.&lt;br /&gt;
&lt;br /&gt;
The Module has two priority lists.&lt;br /&gt;
The Default Simcraft priority list and the priority list from the Elitistjerks Thread:  BiS gear and set-up discussion&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1. Simcraft default&lt;br /&gt;
&lt;br /&gt;
Maelstrom Weapon x 5 stacks - Lightning Bolt&lt;br /&gt;
Stormstrike&lt;br /&gt;
Flame Shock&lt;br /&gt;
Earth Shock&lt;br /&gt;
Magma Totem&lt;br /&gt;
Fire Nova&lt;br /&gt;
Lightning Shield&lt;br /&gt;
Lava Lash&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2. From the  BiS gear and set-up discussion thread.&lt;br /&gt;
&lt;br /&gt;
Maelstrom Weapon x 5 stacks - Lightning Bolt&lt;br /&gt;
Lightning Shield if not active&lt;br /&gt;
Flame Shock&lt;br /&gt;
Stormstrike if debuff not active&lt;br /&gt;
Earthshock&lt;br /&gt;
Stormstrike&lt;br /&gt;
Lava Lash&lt;br /&gt;
Fire Nova&lt;br /&gt;
Lightning Shield if less than 5 stacks&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Shamanistic Rage suggestion can be switched independently from the priority lists at a high or low position in the priority list (or can be completely deactivated).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The indicators allow you to easily keep track of:&lt;br /&gt;
&lt;br /&gt;
Shamanistic Rage Cooldown (Top left)&lt;br /&gt;
Feral Spirit Cooldown (Top right)&lt;br /&gt;
Fire Elemental Totem (Bottom left)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Known bugs&lt;br /&gt;
- None&lt;br /&gt;
Let me know if you find something!&lt;br /&gt;
&lt;br /&gt;
Todo&lt;br /&gt;
- Add Totem support for the Magma Totem...&lt;br /&gt;
If you know...</description>
			<author>Farronski</author>
			<category domain="http://www.wowinterface.com">Shaman</category>
			<guid>http://www.wowinterface.com/downloads/info16225-v2.html</guid>
			<pubDate>Sun, 21 Mar 2010 21:53:49 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[ProcWatch (ruRU) (0.10)]]></title>
			<link>http://www.wowinterface.com/downloads/info16148-0.10.html</link>
			<description>Original mod author: Rilgamon&lt;br /&gt;
Russian translation: StingerSoft&lt;br /&gt;
&lt;br /&gt;
You must have installed ProcWatch before this translation will work.&lt;br /&gt;
&lt;br /&gt;
&#1059;&#1089;&#1090;&#1072;&#1085;&#1086;&#1074;&#1082;&#1072;:&lt;br /&gt;
&#1048;&#1079;&#1085;&#1072;&#1095;&#1072;&#1083;&#1100;&#1085;&#1086; &#1091; &#1074;&#1072;&#1089; &#1076;&#1086;&#1083;&#1078;&#1077;&#1085; &#1073;&#1099;&#1090;&#1100; &#1091;&#1089;&#1090;&#1072;&#1085;&#1086;&#1074;&#1083;&#1077;&#1085; ProcWatch&lt;br /&gt;
&#1055;&#1086;&#1089;&#1083;&#1077;, &#1089;&#1082;&#1072;&#1095;&#1072;&#1081;&#1090;&#1077; &#1072;&#1088;&#1093;&#1080;&#1074; &#1080; &#1088;&#1072;&#1089;&#1087;&#1072;&#1082;&#1091;&#1081;&#1090;&#1077; &#1077;&#1075;&#1086; &#1074; &#1087;&#1072;&#1087;&#1082;&#1091; &#1089; &#1084;&#1086;&#1076;&#1080;&#1092;&#1080;&#1082;&#1072;&#1094;&#1080;&#1103;&#1084;&#1080; (Interface\AddOns), &#1089; &#1079;&#1072;&#1084;&#1077;&#1085;&#1086;&#1081; &#1092;&#1072;&#1081;&#1083;&#1086;&#1074;.&lt;br /&gt;
&lt;br /&gt;
&#1042; &#1072;&#1088;&#1093;&#1080;&#1074;&#1077; 3 &#1087;&#1072;&#1087;&#1082;&#1080; &#1080; 4 &#1092;&#1072;&#1081;&#1083;&#1072;:&lt;br /&gt;
zz_ProcWatch\zz_ProcWatch.toc&lt;br /&gt;
zz_ProcWatch\locale_ruRU.lua&lt;br /&gt;
zz_ProcWatch\Lib\LibzzAddOnInit\Lib.xml&lt;br /&gt;
zz_ProcWatch\Lib\LibzzAddOnInit\locale_ruRU.lua</description>
			<author>StingerSoft</author>
			<category domain="http://www.wowinterface.com">Plug-Ins &amp; Patches</category>
			<guid>http://www.wowinterface.com/downloads/info16148-0.10.html</guid>
			<pubDate>Sun, 21 Mar 2010 21:15:49 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[nUI (v5.06.11 (Lite))]]></title>
			<link>http://www.wowinterface.com/downloads/info9108-v5.06.11+%28Lite%29.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
-------------------------------------------------------------------------------------------&lt;br /&gt;
Version 5.06.11&lt;br /&gt;
-------------------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
	* Fixed a problem with key bindings not being restored to the default Blizzad action&lt;br /&gt;
	  bars on logout.&lt;br /&gt;
	  &lt;br /&gt;
	* I *think* this patch fixes the problem with the prompt for switching from character&lt;br /&gt;
	  specific key bindings to account wide key bindings.&lt;br /&gt;
	  &lt;br /&gt;
	* Added the dungeon completion alert frame to nUI's movers so it does not overlap the&lt;br /&gt;
	  action bars when displayed and to make it moveable.&lt;br /&gt;
	  &lt;br /&gt;
	* Added boss frames to nUI's unit panels -- currently located directly below the &lt;br /&gt;
	  upper console -- not the best location, but the only one that works for now.&lt;br /&gt;
	  &lt;br /&gt;
-------------------------------------------------------------------------------------------&lt;br /&gt;
Version 5.06.10&lt;br /&gt;
-------------------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
    * Resolved a loop in the key binding logic that caused repeating key binding notices&lt;br /&gt;
      while in combat&lt;br /&gt;
      &lt;br /&gt;
    * I'm confident we may actually have finally fixed the key bindings not being present&lt;br /&gt;
      at login issue with this release... changed how nUI's key bindings are initialized&lt;br /&gt;
      and early testing among some users with the problem have shown promise.&lt;br /&gt;
      &lt;br /&gt;
    * Located a taint problem with key bindings causing the action bars to break while in&lt;br /&gt;
      combat when changing stances, forms, stealth, etc. I do not know if this is the only&lt;br /&gt;
      bug related to that problem, so it may not be fixed for everyone. We'll see.&lt;br /&gt;
&lt;br /&gt;
-------------------------------------------------------------------------------------------&lt;br /&gt;
Version 5.06.09&lt;br /&gt;
-------------------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
    * Modified key binding logic, yet again, in hopes of mitigating the problems further...&lt;br /&gt;
      however, key bindings do remain a problem /sigh...&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
nUI is a user interface replacement for World of Warcraft. It is 100% standalone code designed to feel like Bliz meant the UI to look this way. nUI removes a ton of clutter from the display, provides detailed targeting information, an integrated HUD, cooldowns and more all in one tightly integrated single-source addon that requires no user configuration.&lt;br /&gt;
&lt;br /&gt;
                    nUI is user supported software...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                                      nUI relies on your donations for its survival and continued development. To make a donation to support nUI, please visit…&lt;br /&gt;
&lt;br /&gt;
http://www.nuiaddon.com/donate.htmlnUI is not a compilation of addons, it is one single mod that provides all of the functionality required to replace the Blizzard default UI. It is small, fast and efficient, easy to install, easy to use and come patch day you only have to worry about updating one mod.&lt;br /&gt;
 &lt;br /&gt;
Current Features...&lt;br /&gt;
No dependencies&lt;br /&gt;
 No third party code, libraries or add-ons&lt;br /&gt;
 100% Original stand-alone code&lt;br /&gt;
 Greatly reduced screen clutter&lt;br /&gt;
 Integrated unit casting bars w/ latency&lt;br /&gt;
 Advanced targeting info... Pet Target, ToT, ToTT&lt;br /&gt;
 Detailed HUD including player casts, harmful auras, cooldowns and more&lt;br /&gt;
 Integrated in-HUD threat meter (see notes)&lt;br /&gt;
 Integrated in-HUD health race bar (see notes)&lt;br /&gt;
 Advanced player casting bar with latency and GCD&lt;br /&gt;
 Click-casting compatible unit, party and raid frames&lt;br /&gt;
 Click-to-feed hunter pet happiness indicator on unit frames&lt;br /&gt;
 Integrated battlefield highlighting of raid group numbers, hits and heals&lt;br /&gt;
 Integrated player talent build/spec browsing in unit frames&lt;br /&gt;
 Integrated cooldown counters, OOM and OOR indicators&lt;br /&gt;
 Integrated range to target calculation&lt;br /&gt;
 Integrated (de)buff displays for all units&lt;br /&gt;
 Integrated (de)buff countdowns&lt;br /&gt;
 Integrated mouse wheel minimap zoom-in and...</description>
			<author>spiel2001</author>
			<category domain="http://www.wowinterface.com">nUI: Core</category>
			<guid>http://www.wowinterface.com/downloads/info9108-v5.06.11+%28Lite%29.html</guid>
			<pubDate>Sun, 21 Mar 2010 20:46:07 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Postal (v3.3.1)]]></title>
			<link>http://www.wowinterface.com/downloads/info11187-v3.3.1.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
Changes from v3.3.0 to v3.3.1&lt;br /&gt;
&lt;br /&gt;
Add option to ignore randoms you interacted with for auto-complete in Blackbook.&lt;br /&gt;
Fix minor bug where &quot;Processing Message 0:&quot; is printed when performing an Open All.&lt;br /&gt;
Fixed unintended bug where Postal allowed CoD amounts larger than 10000g to be sent if the Wire module is active (Blizzard just reduces the CoD amount to 10000g if it was larger). This is now fixed and the default UI behavior to disable the Send button if the amount is larger than 10000g is restored (reported by thefluffyrocker).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Changes from v3.2.2 to v3.3.0&lt;br /&gt;
&lt;br /&gt;
Updated for patch 3.3!&lt;br /&gt;
Add backward compatibility for MrPlow API function call change.&lt;br /&gt;
Tweak mail opening algorithm so that it won't skip mails when the opening speed is really fast (such as 0.3).&lt;br /&gt;
In BlackBook module, Friends will now auto-complete if Guild disabled and they are in Guild (and vice-versa).&lt;br /&gt;
Raise frame level of some buttons by 1.&lt;br /&gt;
Add workaround to Blizzard's patch 3.3 menu buttons showing behind the menu itself hence they appear disabled.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Changes from v3.2.1 to v3.2.2&lt;br /&gt;
&lt;br /&gt;
Fix the annoying error about editbox being nil caused by Postman's improper hooking.&lt;br /&gt;
Change the &quot;Please delete some mail...&quot; standard Blizzard message into a more useful one that:&lt;br /&gt;
Shows you how MANY mails remain after the current 50.&lt;br /&gt;
Tells you how long (in seconds) it is until you get to refresh for more. &lt;br /&gt;
Add a setting for &quot;Keep free space&quot;, defaults to keeping 1 regular bagslot free in the Select and OpenAll modules. You may need to slow down your opening speed option or leave more empty bag space due to server/client latency.&lt;br /&gt;
Make our BlackBook autocomplete complete before Blizzard's reinstated one. Make the Friends/Guild list BlackBook options affect Blizzard's autocomplete instead in its popup menu (if it is enabled).&lt;br /&gt;
Add an option to turn on...&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
Postal offers enhanced mailbox support by providing the following features:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
BlackBook: Adds a contact list next to the To: field.&lt;br /&gt;
&lt;br /&gt;
Tracks all your characters (as you log each one on) and list them if they are on the same realm/faction on a &quot;Alts&quot; list&lt;br /&gt;
Tracks the last 10 players you mailed on a &quot;Recently Mailed&quot; list.&lt;br /&gt;
Autocomplete names from Alts/Recently Mailed/Contacts/Friends/Guild list. You can choose which of these lists to use.&lt;br /&gt;
Option to autofill in the last person mailed to the To: field.&lt;br /&gt;
Option to disable Blizzard's name auto-completion popup.&lt;br /&gt;
DoNotWant: Shows a clickable visual icon as to whether a mail will be returned or deleted on expiry. &lt;br /&gt;
Express: Adds shortcuts&lt;br /&gt;
&lt;br /&gt;
Shift-Click to take item/money from mail&lt;br /&gt;
Ctrl-Click to return mail&lt;br /&gt;
Alt-Click to move an item from your inventory to the current outgoing mail (same as right click in default UI)&lt;br /&gt;
Mousewheel to scroll the inbox&lt;br /&gt;
Added option to disable multiple item mail tooltips.&lt;br /&gt;
OpenAll: Allows you to open all mails of selected types at one go in your inbox&lt;br /&gt;
&lt;br /&gt;
All AH Cancelled mail&lt;br /&gt;
All AH Expired mail&lt;br /&gt;
All AH Outbidded mail&lt;br /&gt;
All AH Success mail&lt;br /&gt;
All AH Won mail&lt;br /&gt;
Non-AH mail with attachments&lt;br /&gt;
Shift-Click on the OpenAll button will open all mail and override your filter settings.&lt;br /&gt;
Choose to have a number of bag slots always left free when opening mail (You may need to slow down your opening speed option or leave more empty bag space due to server/client latency.) &lt;br /&gt;
&lt;br /&gt;
Rake: Displays summary of money gained from opening mail&lt;br /&gt;
Select: Adds checkboxes to the inbox with buttons for selective opening/returning&lt;br /&gt;
&lt;br /&gt;
Added mail indicator numbers above the checkboxes.&lt;br /&gt;
Added help note that you can Shift-Click 2 checkboxes to select everything between them.&lt;br /&gt;
Added help note that you can Ctrl-Click a checkbox to select all mail from tha...</description>
			<author>Xinhuan</author>
			<category domain="http://www.wowinterface.com">Mail</category>
			<guid>http://www.wowinterface.com/downloads/info11187-v3.3.1.html</guid>
			<pubDate>Sun, 21 Mar 2010 20:22:38 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Perfect Yells (v1.1)]]></title>
			<link>http://www.wowinterface.com/downloads/info16244-v1.1.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
Slight bug that prevented some channel chat to be hidden when it shouldn't in certain circumstances.&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
Perfect Yells will hide chat for you that you cannot read. This basically means that, if people yell, say, or talk in party/guild in say, Thalassian when you're not a Blood Elf, you wouldn't see the text at all. There's no point in seeing text that you cannot read anyway.&lt;br /&gt;
&lt;br /&gt;
The most important reason why I wrote this addon is because I was getting sick and tired of Alliance spam in Dalaran. And I'm sure Alliance players have similar feelings. So, if you're standing around in Dalaran, your chat won't get spammed by incoherent &quot;Common&quot; or &quot;Orcish&quot; anymore!&lt;br /&gt;
&lt;br /&gt;
You can set this addon up to two different levels:&lt;br /&gt;
 - Block ALL incoming chat (say, yell, guild, raid, party, battleground)&lt;br /&gt;
 - Block only say/yell&lt;br /&gt;
&lt;br /&gt;
You can do this by typing /pyells, and it'll tell you what to type to change what it's blocking. You can't stop it from blocking if you've installed it without disabling it, but I doubt anyone would want that.&lt;br /&gt;
&lt;br /&gt;
So, no more annoying chat while in Dalaran! Yay!</description>
			<author>Manisha</author>
			<category domain="http://www.wowinterface.com">Chat Mods</category>
			<guid>http://www.wowinterface.com/downloads/info16244-v1.1.html</guid>
			<pubDate>Sun, 21 Mar 2010 20:17:00 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Tidy Plates: Grey/Basic (Template for Designers) (5.10)]]></title>
			<link>http://www.wowinterface.com/downloads/info14267-5.10.html</link>
			<description>This is a stripped-down version of the Grey Theme for Tidy Plates, which happens to be the default Tidy Plates appearance.  Tweak this package without worrying about overwriting customizations when you update.  OR, use this package as a starting point for creating your own theme.  &lt;br /&gt;
&lt;br /&gt;
Theme Design&lt;br /&gt;
For instructions on how to create/modify this theme, Check out the files, listed below.  If you're interested in &lt;br /&gt;
graphical design, check out &quot;Styles.lua&quot; and everything under the Artwork folder.  If you're more concerned &lt;br /&gt;
with dynamic features (like scaling and opacity), look at &quot;Functions.lua&quot;.&lt;br /&gt;
&lt;br /&gt;
This package is a work-in-progress.  If you've got suggestions, or want to add an article, let me know.  Also, if &lt;br /&gt;
you need a hand, send me a note: binbwen@gmail.com&lt;br /&gt;
&lt;br /&gt;
TidyPlates_GreyBasic.toc&lt;br /&gt;
	It's the same name as the folder.  Coincidence?  No!  This is what the WoW client looks for when searching the&lt;br /&gt;
	addon folders.  Pay attention to the 'dependency' tag ;-)&lt;br /&gt;
&lt;br /&gt;
Styles.lua&lt;br /&gt;
	This file includes instructions for designing the nameplate appearance.&lt;br /&gt;
&lt;br /&gt;
Functions.lua&lt;br /&gt;
	This file includes instructions for creating functions to control the dynamic elements of the nameplate.&lt;br /&gt;
	&lt;br /&gt;
Artwork\\Artwork_Sample.psd&lt;br /&gt;
	Here's an example of how I design my nameplates.&lt;br /&gt;
&lt;br /&gt;
Artwork\\tga\\&lt;br /&gt;
	This folder contains the TGA versions of all the art - these files can be use directly.&lt;br /&gt;
	&lt;br /&gt;
Artwork\\png\\&lt;br /&gt;
	This folder contains the PNG versions of all the art - these must be converted.&lt;br /&gt;
	I use: http://www.wowinterface.com/downloads/info6127-BLP2PNG.html</description>
			<author>danltiger</author>
			<category domain="http://www.wowinterface.com">Plug-Ins &amp; Patches</category>
			<guid>http://www.wowinterface.com/downloads/info14267-5.10.html</guid>
			<pubDate>Sun, 21 Mar 2010 19:12:41 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[GupPet (v1.218)]]></title>
			<link>http://www.wowinterface.com/downloads/info13356-v1.218.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
------- V 1.218&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
- Updated &quot;Collect Me&quot; with new texts ( Gryphon Hatchling , Wind Rider Cub )&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Rest of the change log is found in the ChangeLog.txt&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
What is GupPet:&lt;br /&gt;
GupPet is an add-on that gives an extension for mounting and calling critters. By a single click it mounts a ground, swimming or fly mount depending on the players location. Because most players have plenty of mounts and companions, and you probably like more than one, the add-on can randomly select mounts/companions depending on the selections in the option menu. &lt;br /&gt;
&lt;br /&gt;
Basic Features:&lt;br /&gt;
&lt;br /&gt;
Randomly selects a mount / companion location dependent. &lt;br /&gt;
Class support for Druids , Shamans and Mages.&lt;br /&gt;
Automatically summons a companion &lt;br /&gt;
3d model preview &lt;br /&gt;
Buttonfacade support ( For the ingame buttons )&lt;br /&gt;
And many more ! ( Would be a to big list )&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In game usage:&lt;br /&gt;
There are 3 types of controls.&lt;br /&gt;
&lt;br /&gt;
Action buttons (Adds buttons and are move, hide and scalable.) &lt;br /&gt;
Key binds &lt;br /&gt;
Slash commands&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
“Collect Me” extension:&lt;br /&gt;
The collect me extension is based on the database of the original add-on by Merla and has been extended a bit .&lt;br /&gt;
&lt;br /&gt;
How it works:&lt;br /&gt;
GupPet uses a small database to split the mounts that the player currently has learned. The splitting is based on type (ground, swimming or fly) and speed. When using the auto mount function the add-on will always try to select the fastest possible option, but if you can fly in an area the add-on select the flyable over the ground type. If your are swimming the aquatic will be selected above the other two types. &lt;br /&gt;
&lt;br /&gt;
For the critters GupPet uses a small database to detect if a critter uses a type of reagent to call it, for some types you need a snowball. The add-on detects if you have that reagent with you and if not, the add-on won't select that type of critter.&lt;br /&gt;
&lt;br /&gt;
Language support:&lt;br /&gt;
The languages that are currently supported are English , German ( Tnx to Farook at Curse) , Spanish ( Tnx to StiviS at Curse ) and Russi...</description>
			<author>Gupp</author>
			<category domain="http://www.wowinterface.com">Miscellaneous</category>
			<guid>http://www.wowinterface.com/downloads/info13356-v1.218.html</guid>
			<pubDate>Sun, 21 Mar 2010 18:25:32 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Tidy Plates: Threat Plates (v3.0)]]></title>
			<link>http://www.wowinterface.com/downloads/info14984-v3.0.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
--]-- NOTE: UPDATING TO THIS VERSION WILL RESET YOUR VARIABLES!!&lt;br /&gt;
&lt;br /&gt;
 ++ New Feature: Elite Icon's have now been implemented.&lt;br /&gt;
 ++ New Feature: Combo Point widget has now been implemented.&lt;br /&gt;
 ++ New Feature: Threat Widget is now been implemented.&lt;br /&gt;
 ++ New Feature: Color HP by percentage fading from green (high HP) to red (low HP).&lt;br /&gt;
 ++ New Feature: Override the default blizzard nameplate fade as well as allow adjustments.&lt;br /&gt;
 ++ New Feature: The threat system now has a &quot;look and feel&quot; category allowing users to change texture, disable scaling, or disable alpha changes created by the threat system.&lt;br /&gt;
 ++ New Feature: More lazy trees (courtesy of mimichi).&lt;br /&gt;
 ~~ Coding Alteration: Nameplates have been readjusted in height to better reflect the actual mouseover area.&lt;br /&gt;
 ~~ Coding Alteration: Switched to .primary &amp; .secondary from the depreciated .theme&lt;br /&gt;
 || Fixed: Widgets from &quot;sticking&quot; while changing from theme to theme.&lt;br /&gt;
 || Fixed: Target highlight texture sometimes being overlapped by threat glows.&lt;br /&gt;
 -- Removed: Automatic nameplate hiding and showing features has been removed as it is now a feature provided by Tidy Plates v5.10.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--]--&lt;br /&gt;
&lt;br /&gt;
 ++ Added some additional custom health color options as well as a toggle to hide class colors in pvp.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--]--&lt;br /&gt;
&lt;br /&gt;
 ++ Name text is now able to be changed in color and will no longer change color upon entering combat.&lt;br /&gt;
 ++ Healthbars can now have a custom color.&lt;br /&gt;
 -- Removed the threat widget until it is more stable. (drastic memory and cpu improvement)&lt;br /&gt;
 ~~ Fixed some users not having functionality due to threat glows not being enabled (glows are now automatically turned on if the user is using the threat system or off if not).&lt;br /&gt;
 ~~ Improved the automatic turning on and off of the threat system while leaving a battleground.&lt;br /&gt;
 || &quot;Non-Combat&quot; units will no longer exclude units with less than 100% HP.&lt;br /&gt;
 || Alpha levels...&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
This page is best viewed using the WoWI &quot;default&quot; or &quot;dark&quot; theme. Apologies for any inconvenience.&lt;br /&gt;
&lt;br /&gt;
Discuss these on TANKSPOT!!&lt;br /&gt;
http://www.tankspot.com/forums/images/snowfall/tankspotnonmini.png&lt;br /&gt;
Click for the thread link.&lt;br /&gt;
&lt;br /&gt;
Video Demonstration! Thanks Nananea!! &lt;3&lt;br /&gt;
Heroic: Lady Deathwhisper 25 by Adept&lt;br /&gt;
Another Video Demonstration by me!!&lt;br /&gt;
Anub'Arak Adds Tank PoV Video * Thanks ChangingSkin :3 *&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CAUTION: Updating to v3.0 will reset your settings! Take a screenshot of your setup!&lt;br /&gt;
These require Tidy Plates to funtion!&lt;br /&gt;
&lt;br /&gt;
Tidy Plates&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Features:&lt;br /&gt;
&lt;br /&gt;
Comes pre-configured for an out of the box setup!&lt;br /&gt;
Nameplates are reactive to threat changes. (low, medium and high)&lt;br /&gt;
&lt;br /&gt;
Custom scale and alpha settings depending on threat levels and by tanking or dps / healing roles. &lt;br /&gt;
Dual spec support, and partial / full auto configuration for new users as well as a welcome message.&lt;br /&gt;
Unit types can be ignored from the threat system. (Normal / Neutral, Elites, Bosses)&lt;br /&gt;
Marked mobs can be ignored from the threat system by scale, alpha, and textures.&lt;br /&gt;
Mobs not in combat can be ignored from the threat system.&lt;br /&gt;
Unit types can have custom threat scaling offsets. &lt;br /&gt;
Threat...</description>
			<author>suicidalkatt</author>
			<category domain="http://www.wowinterface.com">Plug-Ins &amp; Patches</category>
			<guid>http://www.wowinterface.com/downloads/info14984-v3.0.html</guid>
			<pubDate>Sun, 21 Mar 2010 17:25:41 +0000</pubDate>
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